package raft import ( "context" "errors" "fmt" "io" "os" "path/filepath" "time" hraft "github.com/hashicorp/raft" raftboltdb "github.com/hashicorp/raft-boltdb" host "github.com/libp2p/go-libp2p-host" peer "github.com/libp2p/go-libp2p-peer" p2praft "github.com/libp2p/go-libp2p-raft" "github.com/ipfs/ipfs-cluster/state" ) // errBadRaftState is returned when the consensus component cannot start // because the cluster peers do not match the raft peers. var errBadRaftState = errors.New("cluster peers do not match raft peers") // ErrWaitingForSelf is returned when we are waiting for ourselves to depart // the peer set, which won't happen var errWaitingForSelf = errors.New("waiting for ourselves to depart") // RaftMaxSnapshots indicates how many snapshots to keep in the consensus data // folder. // TODO: Maybe include this in Config. Not sure how useful it is to touch // this anyways. var RaftMaxSnapshots = 5 // RaftLogCacheSize is the maximum number of logs to cache in-memory. // This is used to reduce disk I/O for the recently committed entries. var RaftLogCacheSize = 512 // Are we compiled on a 64-bit architecture? // https://groups.google.com/forum/#!topic/golang-nuts/vAckmhUMAdQ // This is used below because raft Observers panic on 32-bit. const sixtyfour = uint64(^uint(0)) == ^uint64(0) // How long we wait for updates during shutdown before snapshotting var waitForUpdatesShutdownTimeout = 5 * time.Second var waitForUpdatesInterval = 100 * time.Millisecond // How many times to retry snapshotting when shutting down var maxShutdownSnapshotRetries = 5 // raftWrapper wraps the hraft.Raft object and related things like the // different stores used or the hraft.Configuration. // Its methods provide functionality for working with Raft. type raftWrapper struct { raft *hraft.Raft config *Config host host.Host serverConfig hraft.Configuration transport *hraft.NetworkTransport snapshotStore hraft.SnapshotStore logStore hraft.LogStore stableStore hraft.StableStore boltdb *raftboltdb.BoltStore staging bool } // newRaftWrapper creates a Raft instance and initializes // everything leaving it ready to use. Note, that Bootstrap() should be called // to make sure the raft instance is usable. func newRaftWrapper( host host.Host, cfg *Config, fsm hraft.FSM, staging bool, ) (*raftWrapper, error) { raftW := &raftWrapper{} raftW.config = cfg raftW.host = host raftW.staging = staging // Set correct LocalID cfg.RaftConfig.LocalID = hraft.ServerID(peer.IDB58Encode(host.ID())) df := cfg.GetDataFolder() err := makeDataFolder(df) if err != nil { return nil, err } raftW.makeServerConfig() err = raftW.makeTransport() if err != nil { return nil, err } err = raftW.makeStores() if err != nil { return nil, err } logger.Debug("creating Raft") raftW.raft, err = hraft.NewRaft( cfg.RaftConfig, fsm, raftW.logStore, raftW.stableStore, raftW.snapshotStore, raftW.transport, ) if err != nil { logger.Error("initializing raft: ", err) return nil, err } return raftW, nil } // makeDataFolder creates the folder that is meant // to store Raft data. func makeDataFolder(folder string) error { err := os.MkdirAll(folder, 0700) if err != nil { return err } return nil } func (rw *raftWrapper) makeTransport() (err error) { logger.Debug("creating libp2p Raft transport") rw.transport, err = p2praft.NewLibp2pTransport( rw.host, rw.config.NetworkTimeout, ) return err } func (rw *raftWrapper) makeStores() error { logger.Debug("creating BoltDB store") df := rw.config.GetDataFolder() store, err := raftboltdb.NewBoltStore(filepath.Join(df, "raft.db")) if err != nil { return err } // wraps the store in a LogCache to improve performance. // See consul/agent/consul/server.go cacheStore, err := hraft.NewLogCache(RaftLogCacheSize, store) if err != nil { return err } logger.Debug("creating raft snapshot store") snapstore, err := hraft.NewFileSnapshotStoreWithLogger( df, RaftMaxSnapshots, raftStdLogger, ) if err != nil { return err } rw.logStore = cacheStore rw.stableStore = store rw.snapshotStore = snapstore rw.boltdb = store return nil } // Bootstrap calls BootstrapCluster on the Raft instance with a valid // Configuration (generated from InitPeerset) when Raft has no state // and we are not setting up a staging peer. It returns if Raft // was boostrapped (true) and an error. func (rw *raftWrapper) Bootstrap() (bool, error) { logger.Debug("checking for existing raft states") hasState, err := hraft.HasExistingState( rw.logStore, rw.stableStore, rw.snapshotStore, ) if err != nil { return false, err } if hasState { logger.Debug("raft cluster is already initialized") // Inform the user that we are working with a pre-existing peerset logger.Info("existing Raft state found! raft.InitPeerset will be ignored") cf := rw.raft.GetConfiguration() if err := cf.Error(); err != nil { logger.Debug(err) return false, err } currentCfg := cf.Configuration() srvs := "" for _, s := range currentCfg.Servers { srvs += fmt.Sprintf(" %s\n", s.ID) } logger.Debugf("Current Raft Peerset:\n%s\n", srvs) return false, nil } if rw.staging { logger.Debug("staging servers do not need initialization") logger.Info("peer is ready to join a cluster") return false, nil } voters := "" for _, s := range rw.serverConfig.Servers { voters += fmt.Sprintf(" %s\n", s.ID) } logger.Infof("initializing raft cluster with the following voters:\n%s\n", voters) future := rw.raft.BootstrapCluster(rw.serverConfig) if err := future.Error(); err != nil { logger.Error("bootstrapping cluster: ", err) return true, err } return true, nil } // create Raft servers configuration. The result is used // by Bootstrap() when it proceeds to Bootstrap. func (rw *raftWrapper) makeServerConfig() { rw.serverConfig = makeServerConf(append(rw.config.InitPeerset, rw.host.ID())) } // creates a server configuration with all peers as Voters. func makeServerConf(peers []peer.ID) hraft.Configuration { sm := make(map[string]struct{}) servers := make([]hraft.Server, 0) // Servers are peers + self. We avoid duplicate entries below for _, pid := range peers { p := peer.IDB58Encode(pid) _, ok := sm[p] if !ok { // avoid dups sm[p] = struct{}{} servers = append(servers, hraft.Server{ Suffrage: hraft.Voter, ID: hraft.ServerID(p), Address: hraft.ServerAddress(p), }) } } return hraft.Configuration{Servers: servers} } // WaitForLeader holds until Raft says we have a leader. // Returns uf ctx is cancelled. func (rw *raftWrapper) WaitForLeader(ctx context.Context) (string, error) { obsCh := make(chan hraft.Observation, 1) if sixtyfour { // 32-bit systems don't support observers observer := hraft.NewObserver(obsCh, false, nil) rw.raft.RegisterObserver(observer) defer rw.raft.DeregisterObserver(observer) } ticker := time.NewTicker(time.Second / 2) for { select { case obs := <-obsCh: _ = obs // See https://github.com/hashicorp/raft/issues/254 // switch obs.Data.(type) { // case hraft.LeaderObservation: // lObs := obs.Data.(hraft.LeaderObservation) // logger.Infof("Raft Leader elected: %s", // lObs.Leader) // return string(lObs.Leader), nil // } case <-ticker.C: if l := rw.raft.Leader(); l != "" { logger.Debug("waitForleaderTimer") logger.Infof("Current Raft Leader: %s", l) ticker.Stop() return string(l), nil } case <-ctx.Done(): return "", ctx.Err() } } } func (rw *raftWrapper) WaitForVoter(ctx context.Context) error { logger.Debug("waiting until we are promoted to a voter") pid := hraft.ServerID(peer.IDB58Encode(rw.host.ID())) for { select { case <-ctx.Done(): return ctx.Err() default: configFuture := rw.raft.GetConfiguration() if err := configFuture.Error(); err != nil { return err } if isVoter(pid, configFuture.Configuration()) { return nil } time.Sleep(waitForUpdatesInterval) } } } func isVoter(srvID hraft.ServerID, cfg hraft.Configuration) bool { for _, server := range cfg.Servers { if server.ID == srvID && server.Suffrage == hraft.Voter { return true } } return false } // WaitForUpdates holds until Raft has synced to the last index in the log func (rw *raftWrapper) WaitForUpdates(ctx context.Context) error { logger.Debug("Raft state is catching up to the latest known version. Please wait...") for { select { case <-ctx.Done(): return ctx.Err() default: lai := rw.raft.AppliedIndex() li := rw.raft.LastIndex() logger.Debugf("current Raft index: %d/%d", lai, li) if lai == li { return nil } time.Sleep(waitForUpdatesInterval) } } } func (rw *raftWrapper) WaitForPeer(ctx context.Context, pid string, depart bool) error { for { select { case <-ctx.Done(): return ctx.Err() default: peers, err := rw.Peers() if err != nil { return err } if len(peers) == 1 && pid == peers[0] && depart { return errWaitingForSelf } found := find(peers, pid) // departing if depart && !found { return nil } // joining if !depart && found { return nil } time.Sleep(50 * time.Millisecond) } } } // Snapshot tells Raft to take a snapshot. func (rw *raftWrapper) Snapshot() error { future := rw.raft.Snapshot() err := future.Error() if err != nil && err.Error() != hraft.ErrNothingNewToSnapshot.Error() { return err } return nil } // snapshotOnShutdown attempts to take a snapshot before a shutdown. // Snapshotting might fail if the raft applied index is not the last index. // This waits for the updates and tries to take a snapshot when the // applied index is up to date. // It will retry if the snapshot still fails, in case more updates have arrived. // If waiting for updates times-out, it will not try anymore, since something // is wrong. This is a best-effort solution as there is no way to tell Raft // to stop processing entries because we want to take a snapshot before // shutting down. func (rw *raftWrapper) snapshotOnShutdown() error { var err error for i := 0; i < maxShutdownSnapshotRetries; i++ { done := false ctx, cancel := context.WithTimeout(context.Background(), waitForUpdatesShutdownTimeout) err := rw.WaitForUpdates(ctx) cancel() if err != nil { logger.Warning("timed out waiting for state updates before shutdown. Snapshotting may fail") done = true // let's not wait for updates again } err = rw.Snapshot() if err != nil { err = errors.New("could not snapshot raft: " + err.Error()) } else { err = nil done = true } if done { break } logger.Warningf("retrying to snapshot (%d/%d)...", i+1, maxShutdownSnapshotRetries) } return err } // Shutdown shutdown Raft and closes the BoltDB. func (rw *raftWrapper) Shutdown() error { errMsgs := "" err := rw.snapshotOnShutdown() if err != nil { errMsgs += err.Error() + ".\n" } future := rw.raft.Shutdown() err = future.Error() if err != nil { errMsgs += "could not shutdown raft: " + err.Error() + ".\n" } err = rw.boltdb.Close() // important! if err != nil { errMsgs += "could not close boltdb: " + err.Error() } if errMsgs != "" { return errors.New(errMsgs) } return nil } // AddPeer adds a peer to Raft func (rw *raftWrapper) AddPeer(peer string) error { // Check that we don't have it to not waste // log entries if so. peers, err := rw.Peers() if err != nil { return err } if find(peers, peer) { logger.Infof("%s is already a raft peer", peer) return nil } future := rw.raft.AddVoter( hraft.ServerID(peer), hraft.ServerAddress(peer), 0, 0) // TODO: Extra cfg value? err = future.Error() if err != nil { logger.Error("raft cannot add peer: ", err) } return err } // RemovePeer removes a peer from Raft func (rw *raftWrapper) RemovePeer(peer string) error { // Check that we have it to not waste // log entries if we don't. peers, err := rw.Peers() if err != nil { return err } if !find(peers, peer) { logger.Infof("%s is not among raft peers", peer) return nil } if len(peers) == 1 && peers[0] == peer { return errors.New("cannot remove ourselves from a 1-peer cluster") } rmFuture := rw.raft.RemoveServer( hraft.ServerID(peer), 0, 0) // TODO: Extra cfg value? err = rmFuture.Error() if err != nil { logger.Error("raft cannot remove peer: ", err) return err } return nil } // Leader returns Raft's leader. It may be an empty string if // there is no leader or it is unknown. func (rw *raftWrapper) Leader() string { return string(rw.raft.Leader()) } func (rw *raftWrapper) Peers() ([]string, error) { ids := make([]string, 0) configFuture := rw.raft.GetConfiguration() if err := configFuture.Error(); err != nil { return nil, err } for _, server := range configFuture.Configuration().Servers { ids = append(ids, string(server.ID)) } return ids, nil } // latestSnapshot looks for the most recent raft snapshot stored at the // provided basedir. It returns the snapshot's metadata, and a reader // to the snapshot's bytes func latestSnapshot(raftDataFolder string) (*hraft.SnapshotMeta, io.ReadCloser, error) { store, err := hraft.NewFileSnapshotStore(raftDataFolder, RaftMaxSnapshots, nil) if err != nil { return nil, nil, err } snapMetas, err := store.List() if err != nil { return nil, nil, err } if len(snapMetas) == 0 { // no error if snapshot isn't found return nil, nil, nil } meta, r, err := store.Open(snapMetas[0].ID) if err != nil { return nil, nil, err } return meta, r, nil } // LastStateRaw returns the bytes of the last snapshot stored, its metadata, // and a flag indicating whether any snapshot was found. func LastStateRaw(cfg *Config) (io.Reader, bool, error) { // Read most recent snapshot dataFolder := cfg.GetDataFolder() if _, err := os.Stat(dataFolder); os.IsNotExist(err) { // nothing to read return nil, false, nil } meta, r, err := latestSnapshot(dataFolder) if err != nil { return nil, false, err } if meta == nil { // no snapshots could be read return nil, false, nil } return r, true, nil } // SnapshotSave saves the provided state to a snapshot in the // raft data path. Old raft data is backed up and replaced // by the new snapshot. pids contains the config-specified // peer ids to include in the snapshot metadata if no snapshot exists // from which to copy the raft metadata func SnapshotSave(cfg *Config, newState state.State, pids []peer.ID) error { newStateBytes, err := p2praft.EncodeSnapshot(newState) if err != nil { return err } dataFolder := cfg.GetDataFolder() err = makeDataFolder(dataFolder) if err != nil { return err } meta, _, err := latestSnapshot(dataFolder) if err != nil { return err } // make a new raft snapshot var raftSnapVersion hraft.SnapshotVersion raftSnapVersion = 1 // As of hraft v1.0.0 this is always 1 configIndex := uint64(1) var raftIndex uint64 var raftTerm uint64 var srvCfg hraft.Configuration if meta != nil { raftIndex = meta.Index raftTerm = meta.Term srvCfg = meta.Configuration CleanupRaft(dataFolder, cfg.BackupsRotate) } else { // Begin the log after the index of a fresh start so that // the snapshot's state propagate's during bootstrap raftIndex = uint64(2) raftTerm = uint64(1) srvCfg = makeServerConf(pids) } snapshotStore, err := hraft.NewFileSnapshotStoreWithLogger(dataFolder, RaftMaxSnapshots, nil) if err != nil { return err } _, dummyTransport := hraft.NewInmemTransport("") sink, err := snapshotStore.Create(raftSnapVersion, raftIndex, raftTerm, srvCfg, configIndex, dummyTransport) if err != nil { return err } _, err = sink.Write(newStateBytes) if err != nil { sink.Cancel() return err } err = sink.Close() if err != nil { return err } return nil } // CleanupRaft moves the current data folder to a backup location func CleanupRaft(dataFolder string, keep int) error { meta, _, err := latestSnapshot(dataFolder) if meta == nil && err == nil { // no snapshots at all. Avoid creating backups // from empty state folders. logger.Infof("cleaning empty Raft data folder (%s)", dataFolder) os.RemoveAll(dataFolder) return nil } logger.Infof("cleaning and backing up Raft data folder (%s)", dataFolder) dbh := newDataBackupHelper(dataFolder, keep) err = dbh.makeBackup() if err != nil { logger.Warning(err) logger.Warning("the state could not be cleaned properly") logger.Warning("manual intervention may be needed before starting cluster again") } return nil } // only call when Raft is shutdown func (rw *raftWrapper) Clean() error { return CleanupRaft(rw.config.GetDataFolder(), rw.config.BackupsRotate) } func find(s []string, elem string) bool { for _, selem := range s { if selem == elem { return true } } return false }