ipfs-cluster/map_state.go

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package ipfscluster
import (
"sync"
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cid "github.com/ipfs/go-cid"
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)
// MapState is a very simple database to store the state of the system
// using a Go map. It is thread safe. It implements the State interface.
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type MapState struct {
mux sync.RWMutex
PinMap map[string]struct{}
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}
// NewMapState initializes the internal map and returns a new MapState object.
func NewMapState() *MapState {
return &MapState{
PinMap: make(map[string]struct{}),
}
}
// AddPin adds a Cid to the internal map.
func (st *MapState) AddPin(c *cid.Cid) error {
st.mux.Lock()
defer st.mux.Unlock()
var a struct{}
st.PinMap[c.String()] = a
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return nil
}
// RmPin removes a Cid from the internal map.
func (st *MapState) RmPin(c *cid.Cid) error {
st.mux.Lock()
defer st.mux.Unlock()
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delete(st.PinMap, c.String())
return nil
}
// HasPin returns true if the Cid belongs to the State.
func (st *MapState) HasPin(c *cid.Cid) bool {
st.mux.RLock()
defer st.mux.RUnlock()
_, ok := st.PinMap[c.String()]
return ok
}
// ListPins provides a list of Cids in the State.
func (st *MapState) ListPins() []*cid.Cid {
st.mux.RLock()
defer st.mux.RUnlock()
cids := make([]*cid.Cid, 0, len(st.PinMap))
for k := range st.PinMap {
c, _ := cid.Decode(k)
cids = append(cids, c)
}
return cids
}