ipfs-cluster/state/mapstate/map_state_test.go
Hector Sanjuan d57b81490f State: Use go-datastore to implement the state interface
Since the beginning, we have used a Go map to store the shared state (pinset)
in memory. The mapstate knew how to serialize itself so that libp2p-raft would
know how to write to disk when it:

* Saved snapshots of the state on shutdown
* Sent the state to a newcomer peer

hashicorp.Raft assumes an in-memory state which is snapshotted from time to
time and read from disk on boot.

This commit adds a `dsstate` implementation of the state interface using
`go-datastore`. This allows to effortlessly switch to a disk-backed state in
the future (as we will need), and also have at our disposal the different
implementations and utilities of Datastore for fine-tuning (caching, batching
etc.).

`mapstate` has been reworked to use dsstate. Ideally, we would not even need
`mapstate`, as it would suffice to initialize `dsstate` with a
`MapDatastore`. BUT, we still need it separate to be able to auto-migrate to
the new format.

This will be the last migration with the current system. Once this has been
released and users have been able to upgrade we will just remove `mapstate` as
it is now.

License: MIT
Signed-off-by: Hector Sanjuan <code@hector.link>
2019-02-19 18:31:14 +00:00

166 lines
3.6 KiB
Go

package mapstate
import (
"bytes"
"context"
"testing"
msgpack "github.com/multiformats/go-multicodec/msgpack"
cid "github.com/ipfs/go-cid"
peer "github.com/libp2p/go-libp2p-peer"
"github.com/ipfs/ipfs-cluster/api"
)
var testCid1, _ = cid.Decode("QmP63DkAFEnDYNjDYBpyNDfttu1fvUw99x1brscPzpqmmq")
var testPeerID1, _ = peer.IDB58Decode("QmXZrtE5jQwXNqCJMfHUTQkvhQ4ZAnqMnmzFMJfLewuabc")
var c = api.Pin{
Cid: testCid1,
Type: api.DataType,
Allocations: []peer.ID{testPeerID1},
MaxDepth: -1,
PinOptions: api.PinOptions{
ReplicationFactorMax: -1,
ReplicationFactorMin: -1,
Name: "test",
},
}
func TestAdd(t *testing.T) {
ctx := context.Background()
ms := NewMapState()
ms.Add(ctx, c)
if !ms.Has(ctx, c.Cid) {
t.Error("should have added it")
}
}
func TestRm(t *testing.T) {
ctx := context.Background()
ms := NewMapState()
ms.Add(ctx, c)
ms.Rm(ctx, c.Cid)
if ms.Has(ctx, c.Cid) {
t.Error("should have removed it")
}
}
func TestGet(t *testing.T) {
ctx := context.Background()
defer func() {
if r := recover(); r != nil {
t.Fatal("paniced")
}
}()
ms := NewMapState()
ms.Add(ctx, c)
get, ok := ms.Get(ctx, c.Cid)
if !ok {
t.Fatal("not found")
}
if get.Cid.String() != c.Cid.String() {
t.Error("bad cid decoding: ", get.Cid)
}
if get.Allocations[0] != c.Allocations[0] {
t.Error("bad allocations decoding:", get.Allocations)
}
if get.ReplicationFactorMax != c.ReplicationFactorMax ||
get.ReplicationFactorMin != c.ReplicationFactorMin {
t.Error("bad replication factors decoding")
}
}
func TestList(t *testing.T) {
ctx := context.Background()
defer func() {
if r := recover(); r != nil {
t.Fatal("paniced")
}
}()
ms := NewMapState()
ms.Add(ctx, c)
list := ms.List(ctx)
if list[0].Cid.String() != c.Cid.String() ||
list[0].Allocations[0] != c.Allocations[0] ||
list[0].ReplicationFactorMax != c.ReplicationFactorMax ||
list[0].ReplicationFactorMin != c.ReplicationFactorMin {
t.Error("returned something different")
}
}
func TestMarshalUnmarshal(t *testing.T) {
ctx := context.Background()
ms := NewMapState()
ms.Add(ctx, c)
buf := new(bytes.Buffer)
err := ms.Marshal(buf)
if err != nil {
t.Fatal(err)
}
ms2 := NewMapState()
err = ms2.Unmarshal(buf)
if err != nil {
t.Fatal(err)
}
if ms.GetVersion() != ms2.GetVersion() {
t.Fatal(err)
}
get, ok := ms2.Get(ctx, c.Cid)
if !ok {
t.Fatal("cannot get pin")
}
if get.Allocations[0] != testPeerID1 {
t.Error("expected different peer id")
}
if !get.Cid.Equals(c.Cid) {
t.Error("expected different cid")
}
}
func TestMigrateFromV1(t *testing.T) {
ctx := context.Background()
// Construct the bytes of a v1 state
var v1State mapStateV1
v1State.PinMap = map[string]struct{}{
c.Cid.String(): {}}
v1State.Version = 1
buf := new(bytes.Buffer)
enc := msgpack.Multicodec(msgpack.DefaultMsgpackHandle()).Encoder(buf)
err := enc.Encode(v1State)
if err != nil {
t.Fatal(err)
}
vCodec := make([]byte, 1)
vCodec[0] = byte(v1State.Version)
v1Bytes := append(vCodec, buf.Bytes()...)
buf2 := bytes.NewBuffer(v1Bytes)
// Unmarshal first to check this is v1
ms := NewMapState()
err = ms.Unmarshal(buf2)
if err != nil {
t.Error(err)
}
if ms.GetVersion() != 1 {
t.Error("unmarshal picked up the wrong version")
}
// Migrate state to current version
r := bytes.NewBuffer(v1Bytes)
err = ms.Migrate(ctx, r)
if err != nil {
t.Fatal(err)
}
get, ok := ms.Get(ctx, c.Cid)
if !ok {
t.Fatal("migrated state does not contain cid")
}
if get.ReplicationFactorMax != -1 || get.ReplicationFactorMin != -1 || !get.Cid.Equals(c.Cid) {
t.Error("expected something different")
t.Logf("%+v", get)
}
}