ipfs-cluster/cmdutils/state.go
Hector Sanjuan 063c5f1b78 Service: Select consensus on "init" (not on "daemon")
Fixes #865.

This makes the necessary changes so that consensu is selected on "init" with a
flag set, by default, to "crdt". This generates only a "crdt" or a "raft"
section, not both.

If the configuration file has a "raft" section, "raft" will be used to start
the daemon. If it has a "crdt" section, "crdt" will be used. If it has none or
both sections, an error will happen.

This also affects "state *" commands, which will now autoselect how to work
from the existing configuration.
2019-08-09 19:20:53 +02:00

201 lines
4.4 KiB
Go

package cmdutils
import (
"context"
"encoding/json"
"errors"
"fmt"
"io"
ipfscluster "github.com/ipfs/ipfs-cluster"
"github.com/ipfs/ipfs-cluster/api"
"github.com/ipfs/ipfs-cluster/config"
"github.com/ipfs/ipfs-cluster/consensus/crdt"
"github.com/ipfs/ipfs-cluster/consensus/raft"
"github.com/ipfs/ipfs-cluster/datastore/badger"
"github.com/ipfs/ipfs-cluster/datastore/inmem"
"github.com/ipfs/ipfs-cluster/pstoremgr"
"github.com/ipfs/ipfs-cluster/state"
ds "github.com/ipfs/go-datastore"
)
// StateManager is the interface that allows to import, export and clean
// different cluster states depending on the consensus component used.
type StateManager interface {
ImportState(io.Reader) error
ExportState(io.Writer) error
GetStore() (ds.Datastore, error)
Clean() error
}
// NewStateManager returns an state manager implementation for the given
// consensus ("raft" or "crdt"). It will need initialized configs.
func NewStateManager(consensus string, ident *config.Identity, cfgs *Configs) (StateManager, error) {
switch consensus {
case cfgs.Raft.ConfigKey():
return &raftStateManager{ident, cfgs}, nil
case cfgs.Crdt.ConfigKey():
return &crdtStateManager{ident, cfgs}, nil
case "":
return nil, errors.New("could not determine the consensus component")
default:
return nil, fmt.Errorf("unknown consensus component '%s'", consensus)
}
}
type raftStateManager struct {
ident *config.Identity
cfgs *Configs
}
func (raftsm *raftStateManager) GetStore() (ds.Datastore, error) {
return inmem.New(), nil
}
func (raftsm *raftStateManager) getOfflineState(store ds.Datastore) (state.State, error) {
return raft.OfflineState(raftsm.cfgs.Raft, store)
}
func (raftsm *raftStateManager) ImportState(r io.Reader) error {
err := raftsm.Clean()
if err != nil {
return err
}
store, err := raftsm.GetStore()
if err != nil {
return err
}
defer store.Close()
st, err := raftsm.getOfflineState(store)
if err != nil {
return err
}
err = importState(r, st)
if err != nil {
return err
}
pm := pstoremgr.New(context.Background(), nil, raftsm.cfgs.Cluster.GetPeerstorePath())
raftPeers := append(
ipfscluster.PeersFromMultiaddrs(pm.LoadPeerstore()),
raftsm.ident.ID,
)
return raft.SnapshotSave(raftsm.cfgs.Raft, st, raftPeers)
}
func (raftsm *raftStateManager) ExportState(w io.Writer) error {
store, err := raftsm.GetStore()
if err != nil {
return err
}
defer store.Close()
st, err := raftsm.getOfflineState(store)
if err != nil {
return err
}
return exportState(w, st)
}
func (raftsm *raftStateManager) Clean() error {
return raft.CleanupRaft(raftsm.cfgs.Raft)
}
type crdtStateManager struct {
ident *config.Identity
cfgs *Configs
}
func (crdtsm *crdtStateManager) GetStore() (ds.Datastore, error) {
bds, err := badger.New(crdtsm.cfgs.Badger)
if err != nil {
return nil, err
}
return bds, nil
}
func (crdtsm *crdtStateManager) getOfflineState(store ds.Datastore) (state.BatchingState, error) {
return crdt.OfflineState(crdtsm.cfgs.Crdt, store)
}
func (crdtsm *crdtStateManager) ImportState(r io.Reader) error {
err := crdtsm.Clean()
if err != nil {
return err
}
store, err := crdtsm.GetStore()
if err != nil {
return err
}
defer store.Close()
st, err := crdtsm.getOfflineState(store)
if err != nil {
return err
}
err = importState(r, st)
if err != nil {
return err
}
return st.Commit(context.Background())
}
func (crdtsm *crdtStateManager) ExportState(w io.Writer) error {
store, err := crdtsm.GetStore()
if err != nil {
return err
}
defer store.Close()
st, err := crdtsm.getOfflineState(store)
if err != nil {
return err
}
return exportState(w, st)
}
func (crdtsm *crdtStateManager) Clean() error {
store, err := crdtsm.GetStore()
if err != nil {
return err
}
defer store.Close()
return crdt.Clean(context.Background(), crdtsm.cfgs.Crdt, store)
}
func importState(r io.Reader, st state.State) error {
ctx := context.Background()
dec := json.NewDecoder(r)
for {
var pin api.Pin
err := dec.Decode(&pin)
if err == io.EOF {
return nil
}
if err != nil {
return err
}
err = st.Add(ctx, &pin)
if err != nil {
return err
}
}
}
// ExportState saves a json representation of a state
func exportState(w io.Writer, st state.State) error {
pins, err := st.List(context.Background())
if err != nil {
return err
}
enc := json.NewEncoder(w)
for _, pin := range pins {
err := enc.Encode(pin)
if err != nil {
return err
}
}
return nil
}