Fixes#369.
Previously we were using "patchelf --set-rpath" in binary-build-system for
binaries to find dependencies in Guix. However, this will override any
previous setting, including if "$ORIGIN" was in RUNPATH.
For Electron applications specifically (like signal-desktop and heroic),
bundled libraries were not found without wrapping with LD_LIBRARY_PATH. While
this does work, it is not ideal and led to issues in child processes that
inherit LD_LIBRARY_PATH, namely breaking games using Wine/Proton in Heroic.
A possible consequence of this commit is that Guix added paths to RUNPATH are
after what was originally set, perhaps leading to library
loading/compatibility issues. However, we always try to replace all needed
libraries with Guix packages (just that Electron applications seem to require
bundled libraries in $ORIGIN).
* nonguix/build/binary-build-system.scm (patchelf): Use add-rpath instead of set-rpath.
* nongnu/packages/game-client.scm (heroic-client)[arguments]<#:phases>: Remove
'wrap-where-patchelf-does-not-work phase as it is no longer needed (needed
libraries are found with $ORIGIN preserved in RUNPATH).
* nongnu/packages/messaging.scm (element-desktop, signal-desktop): Likewise.
* nongnu/packages/editors.scm (vscodium): Likewise.
* nongnu/packages/editors.scm (vscodium): Update to 1.88.1.24104;
[source]: add hashes for aarch64-linux and armhf-linux.
Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
* nongnu/packages/editors (vscodium): Update to 1.85.2.24019.
[origin]: Download correct binary for different architectures.
[supported-systems]: List all supported architectures.
Signed-off-by: John Kehayias <john.kehayias@protonmail.com>